Thoughts on Secret World Legends

This is one of those rare instances where I’ve had a post sitting in my drafts folder for a while and didn’t get around to finishing it up to post. I have a few spare moments now, so I thought I’d do just that.

So a while back I mentioned having downloaded Secret World Legends on a whim, as it is now a free to play title and it’s on Steam so it was easy to get it on my system and start it up. I didn’t spend a ton of time with it so far, and actually haven’t had the time to play it over the past couple of weeks, with having other games like FF15 and Diablo 3 taking up some of my time, and things like Football being back on means less time to game (but more time to drink brews!). I did manage to make it through the tutorial section of the game and I fully intend on getting back to it, but you know me… always wandering.

I was able to run the game on max settings with no problems. It’s not a bad looking game, though some of the early cut scenes are kind of shitty. Some of the animations are wonky. The combat is a bit on the wonky side too, but veterans say it’s actually more streamlined and better overall at this point. I’ll take their word for it, but it’s more action oriented than tab-targeting, and that’s not necessarily a bad thing. I liked the idea of Wildstar’s combat being more “twitchy” and this feels like a sort of middle ground between WS and more traditional auto-attacking while standing in place MMO combat.

The storyline is what drew me to the game, and that’s likely what will keep me playing it. Regular readers will know that I’m not huge on MMOs anymore, and honestly most of the time I’d rather dig into the past by playing old loves like Everquest than play something new where it’s more of the same but less familiar and thereby less desirable.

I’m intrigued by the way this is set in a more modern day setting and yet still manages to mix in Cthulhu-esque horror. The behind the scenes of the real world subplot has me wanting to find out more. Some more tedious bits see you having to solve puzzles, but many MMOs in the past have done this so it isn’t really a turnoff. It does feel more like a single player game that you can occasionally play with friends (think Destiny) but that isn’t a bad thing either, because I’m terrible and sticking to any sort of schedule when it comes to these games. That’s not to say that I don’t always come back around and want to play an MMO, it just seems I’m always doing it after that game is no longer popular or past it’s new expansion window so it ends up being a solo experience. That or I get sick of it after a few hours, never to return. Maybe some day I’ll actually play through the entirety of another MMO, but I’m not sure this will be the title to get me to do so. There’s another I’ve tried recently but am saving that for another post. So for now, here are some random screen caps, and we’ll call it a day:

As I said, I’ll be back to talk about this other MMO I’ve dabbled with, and perhaps one of these will actually see some regular playtime. If not, there’s always Diablo or the backlog. Until next time, happy gaming!

Thoughts on the Diablo 3 Necromancer

It’s been a while since the Rise of the Necromancer pack released, and initially I had very little interest in it. Sure, the Necromancer was my favorite class in Diablo 2, and like most people I wanted to see it in Diablo 3, but the Witch Doctor sort of filled those shoes and I enjoyed the class well enough. When Blizzard decided that they were going to continue to add things to Diablo 3 like new zones, a portion of the first game and now a new class it was great to see, but also somewhat disappointing. I honestly thought they would put out another expansion by now, though I suppose the additional zones and features and now this class could count as such, but it would be interesting to see a new Act added to the game.

The Necromancer pack includes access to the new class, provides some other frivolous items like a portrait frame, wings and banner pieces, and a new pet. The pets just run around and pick up gold for you which is nice but not entirely necessary and I can’t count how many times I’ve tried to attack the little bugger running around. Regardless, it seems like a fairly decent value, though I think I would have priced it around $10 rather than $15. Still, breathing new life into a game that is a few years old is nice and it appears that people are still playing it regularly. I’m late to the party this time around, as season 11 started back in July, but I still rolled a hardcore seasonal version of the new Necro:

He looks like a vampire but he really isn’t. Sort of reminds me Geralt from The Witcher as well. As far as the class goes there are some abilities that remind me of the D2 version of it, things like corpse explosion:

It feels much more effective than it did in the prior game however. If you down a large group and fire this ability off it can really start mowing enemies down and creates a chain reaction. The summoning portion of his abilities feel a little more lackluster, but I’m still early in my progression, so perhaps they will improve. The first summoning skill is the ability to procure Skeletal Mages, which were a stable in D2, along with normal skeletons, etc. These are on a temporary timer in this game though, whereas in D2 they were permanent until they died (or they had a much longer timer, I’m not exactly sure). They do some work, killing things much faster than I, but it feels like something you should be able to keep up all the time, so I’m hoping in the later levels that’s the case. I’m not fully aware of all the class can do just yet, but overall it feels pretty fun.

I managed to play for an hour or so last night and decided to play through the campaign for once, just to familiarize myself with the class. I’ll likely jump into Adventure mode sooner than later, because that’s more my speed. If a new season is starting soon I’ll probably rebirth this guy just to be able to run him through a whole season. Earning the rewards is worth it, even if it’s really just more of the same. I will say that they managed to add some bits and bobs that I was unaware of, the last time I played was season 6, so it has been a while. I’ll report more on these as I get more involved.

No matter how many times I walk away from this game, I always manage to come back. It’s elegant in its simplicity and there’s something about zoning out and aimlessly smashing things that tickles my fancy. I’m sure I’ll have more to say about this as I progress, so stay tuned!

State of the Game: Spreading it Thin

It’s been a little while since I threw together a gaming round up post so I thought today was as good a day as any to check in and bullshit about what I’ve been playing. Honestly I have been playing less the past couple of weeks and I know that the next couple of weeks are going to be pretty busy as well, but I have still managed to make some time here and there. Lately I’ve been focusing on only one mobile game, and that’s Clash Royale. I was experimenting with several other titles but none have held my interest besides this gem and I’m glad I decided to give it a whirl. On my PS4 I’ve been plugging away at Final Fantasy XV (though not as much as I would like) and have nearly “finished” Killing Floor 2 until they add some new stuff in. I’ve touched on a few other games but we’ll discuss in detail in a bit. On the PC, I downloaded and installed an MMO for the first time in a long time. The last MMO I played was Destiny and many would argue that’s not exactly a great example of the genre. As I mentioned recently I had been toying with the idea of investing into FF14, but then decided to play FF15 first. What game could that possibly be?

Honestly I’m as surprised as you are that I installed this game. A long while ago it was recommended to me as someone said I would probably like it. There were a few times I had the game added to my Steam cart because it was on sale and I wanted to give it a try but I never did. It has finally transitioned into a free to play title, and so now I can try it out without spending money on it, and that seems to be the best formula for me when it comes to the genre, not because F2P is the best iteration, but only because I am so fickle about these types of games and have wasted more than my fair share of money on them without really getting much return on investment. At some point I decided I wasn’t an MMO player anymore, I had simply grown out of it. But I always want to try and recapture that excitement for a game, and I have yet to do so, but I keep trying nonetheless. So this is my latest attempt at giving an MMO a go, and it could simply be a small tourist trip but I can at least say I tried it, much like most of the titles that are out there. So far I have actually enjoyed it quite a bit, but I only played through the tutorial and made my way to Agartha. I believe I will go into more detail about this title in a separate post, so I’ll leave it at that for now.

Clash Royale

I was trying to find the first time I mentioned playing Clash Royale on the blog but it seems that I only mentioned it in passing once, and then by the time I talked about it again I was account level 7, so I must not have made much mention during the early weeks. Regardless, that first mention occurred back in December of last year, so we aren’t too far off from my year anniversary with the game. That’s pretty impressive for a mobile title in my book, because most of what I try I don’t like and uninstall quickly. Anyway, I’m up to account level 11 currently, and my deck has been staying the same for a long while. I’ve moved up to arena 10 with little issue, and I play the shit out of the 2v2 mode when it is available. The clan has been a reliable way to donate for account experience and earn cards. Currently working on leveling my Balloon to 6 (getting most from Epic Sunday requests and it’s taking forever!) and my Hog Rider to level 9. My current deck:

Click to enlarge

It’s worked out fairly well to this point, and this deck powered me up through arena 9 and hasn’t faired too poorly through a good chunk of arena 10. I am pushing towards the upper-middle of the arena so I imagine with a couple more upgrades I’ll make it into the Legendary arena, hopefully by the end of the year. I love the game, enjoy the shifting metas and new additions are pretty constant. Think I’ll be playing this in my down time for a long while to come.

Final Fantasy XV

I haven’t played as much as I would like, but it seems that the game continues to open up bit by bit, and though I assume you could power your way through the story and open things up faster, I imagine you would end up hitting a difficulty wall and be forced to wander around and level up. As such I have decided to continue the method of doing all the side quests and hunts I can find while clearing out the lowest level quests from my journal (or whatever happens to be the most efficient route) to keep ahead of the level curve. The game hasn’t really spiked too much in difficulty, the boss battle wasn’t too bad. I have had some random encounters while wandering around where really high level big baddies appear and attack me, and have also been attacked by some big ass demons at night and those have proved challenging, but overall the game feels well balanced when it comes to difficulty. At this clip it’s going to take me quite a while to finish the game, but as the title of this post states, I’ve been spreading it pretty thing. And I play whatever feels right on a whim. Here’s some pics of my adventures anyhow:

Other miscellaneous things I’ve played recently: 

Killing Floor 2 – I’ve earned all but one trophy in the game, meaning I’ve collected all the hidden items in all levels, maxed out one of my perks, won 25 matches and won a round on all but the hardest difficulty. Hell on Earth is a challenge that shouldn’t be too difficult, however it’s been harder than I anticipated. Basically I’ve been doing alright when we have played, but my buddy who plays with me tends to not do as well. This isn’t too much of an issue, except people that we get matched up with tend to be too low of perk level to be effective. The game says hell on earth is meant for those who are already perk level 25 (I have a 25 SWAT and he has a 25 Support), yet we get matched up with people playing perks that are level 15 and shit. It’s dumb. Eventually we’ll get on a good enough team to get it done, but I sort of want to be done with it until some new map or mode is introduced.

SMITE – Have 59 Gods mastered. Haven’t been playing too much, but some renewed interest recently due to my friend finding someone else he knows IRL to play with. That guy is actually pretty damn good, but a bit of a loud mouth on the mic. Regardless, it’s been fun to get back into after some time away.

Horror Games – I wrote a dedicated post to Until Dawn, which I haven’t played again since — though intend to finish at some point. The girlfriend lost interest so I chose to show her something else. I fired up Outlast which I never got too far into, but after playing that one for a couple hours she figured out that what is missing in these games is the combat. I have to say I agree. Resident Evil has the horror bits down but then you get to shoot shit in the face. Much more interesting than hiding under beds and looking at everything through night vision. Lastly, I moved on to The Last of Us Remastered, because I bought that a while back and haven’t played the game since it was first released and back then it was on PS3. I have to say the remaster looks pretty and runs great. I haven’t tried the multiplayer but I’m also kind of excited to play through this one again. I never did play any of the DLC and it’s included so there’s that as well. At least this one has combat, and hopefully the cinematic nature will tickle her fancy.

That’s about all for this round up. Figured I should break up all the Magic: The Gathering talk around here. But don’t you worry, there will be some more of that very soon as well, ha!

Wall of Text Version 2.0

I was going to make this into a State of the Game post, but since I’m writing from work and I don’t have any screenshots or other goodies to spice it up, I decided a wall of text post was in order. I have a bunch of mini-updates about my various activities and thought a random stream-of-consciousness style of post was in order. So here goes.

I’m not sure if you guys caught it, but I made mention earlier in the month of a coming event that would change up my personal life a bit. For the past year and a half (or maybe a bit more) I’ve been dating a woman off and on. Things have had their ups and downs as most relationships go, but we have soldiered on and are stronger for it. She has lived with one of her long term friends for almost a year now, and since she moved in there, I have become friends with her roommates. Her friend’s husband is the one who got me back into Magic, and that has grown into a full on weekly playgroup and has been a blast.

Recently it was brought to our attention that the married couple put in an offer on a house. It’s not far from where they live currently, which in turn is not too far from my current house or my work. The house they are buying is in escrow until September, so this isn’t a done deal just yet, but at one point they approached my girlfriend about her intentions going forward. They wanted her to move with them but wanted to see where she stood, at which point she brought up the possibility of me moving in as well. It’s not the optimal situation in that I would prefer to live on my own without roommates, but it is going to get me out on my own again after living with family for nearly three years, and for that I was open to the idea. Things have progressed nicely in my relationship, and this is the next logical step. As such, we are looking forward to this next chapter in our lives and the big change will come soon.

How does that affect other parts of my life? Well I think once I’m moved and settled, I’ll be able to devote more time to gaming and in turn more time to creative outlets. I’ve kept up the blog but I have a more limited output than in years past. I have other aspirations as well, so I think being settled and having all my shit (and people) in one place will help to give me more time to devote to these things. It turns out that two of the members of my Magic playgroup are interested in giving podcasting (and perhaps other media creation) a whirl, so I may finally be getting back on the airwaves. It seems they are bent on making the podcast about MTG, but I may still be able to convince them to do other bits, or perhaps I’ll make the magic bit only certain episodes and do the rest solo. I will figure out the details soon, but I’d expect to see something new from me on that front before the end of the year.

We got together for our weekly session last night and I was able to debut my newly minted Locust God deck. It performed rather well, and I was able to pull off both the infinite combo with Ashnod’s Altar + Skullclamp, and a beatdown win with Shared Animosity. It was glorious. I played a round with Temmet and Molimo as well but those games didn’t go in my favor. Overall it was a fun night but we all want to play more games more often. It really is cardboard crack.

On the gaming front, I’ve spent the last month really digging into Killing Floor 2. At this point I’ve earned all but two of the trophies: One for reaching perk level 25 (maxing out one of the classes) and one for winning a round on the “hell on earth” difficulty (the hardest one available). I’m not far from being able to do both, and then I’ll have yet another platinum trophy for the collection. Recently they also added a carnival themed summer event where all of the monsters look like carnival “freaks” and they even added a new carnival map. There are some mini-tasks to complete that reward cosmetics — to this point I’ve earned a pig mask. Woo.

SMITE recently patched for the summer as well, which means new summer-themed skins and some quests to do. Quests in this game are fairly straight forward, requiring wins, or a number of kills/assists, etc. but they net various rewards during these seasonal events. Skins are usually only available for RMT. The biggest change though was that the account level cap was removed, so 30 is no longer the maximum level — it’s something over 100 now. The XP curve was leveled out and any XP earned post level 30 was automatically added, so I logged in and was instantly level 49. I assume there will be other benefits for leveling, but for now all I saw was a few new achievements, though they are in-game only and don’t net trophies. I’m at about 60 Gods mastered now, and only need a handful of trophies to “finish” this game off as well though I doubt I’ll stop playing it anytime soon.

Lastly, I’ve been spending my other free time in Final Fantasy XV. I’m about level 15 now, have made it into chapter 3 of the main storyline and have successfully cleared all of the side quests and hunts that are at or below my current level. I’m going the completionist route just because you get more trophies that way, and because the side quests give a decent amount of XP and gil, which makes traveling through the game that much easier. So far I love it. I even picked up the season pass, as a couple of episodic DLCs have released and the multiplayer expansion is coming soon. I’m curious to see how that affects the game.

That’s all for me for today. Just wanted to get some updates in and make another post before the month was over. Until next time, happy gaming!

Thoughts on the Steam Controller

During the summer sale on Steam, Valve decided to put their hardware offerings on discount, and I’ve thought about purchasing a Steam Controller for a while now. Honestly, I dislike the Xbox controller very much, and always have. I know that is probably the most commonly used controller for PC gaming, but my distaste for it meant that I ended up buying a Logitech controller that was sort of a hybrid of an Xbox and Playstation controller. It has the same A,B,X,Y button layout as an Xbox controller, but instead of the skewed sticks, they are in-line like the PS setup. It was a fine controller and still works, but it is wired and the D-pad is shit. I found that I didn’t use it all that often, but some games simply feel better with a controller rather than keyboard/mouse.

I realize that you are able to use Playstation controllers on PC, but the last time I tried that you had to keep it wired, and I assume that is still the case so it’s not optimal. The Steam Controller is made for PC gaming, and made for Steam specifically (where most of my game collection is found outside of consoles) so I figured it was a good investment, and for $35 (on sale) it’s cheaper than buying most of the other AAA controllers on the market.

The controller finally arrived the other night, and I finally got around to giving it a whirl. It came packed in a nice box that you can see above, and here’s what comes inside:

I swear at some point I read that you are required to have the Steam Link to use the controller, but that isn’t the case. The Steam link is similar to an Nvidia Shield or other streaming device that just puts the display from your computer onto a TV in another room. Great concept, but not needed for me, so I just got the controller. It is battery powered and comes with a USB dongle that enables wireless usability. Installing the batteries was easy enough, and I assume if you use rechargables, you’d be able to charge them via the USB cord, but I could be wrong about that. Outside of installing the batteries, there was no other setup required, just plug in the dongle and start up steam. It will update the firmware automatically and then you’re good to go.

Big picture mode is not required though it makes navigating Steam a bit easier with the controller. Overall I like the construction of the unit and the feel of it in your hand. It feels like a great controller. In practice, it takes some getting used to.

I started off by checking out steam controller supported games in my library, and the first one I tried wouldn’t work with the unit. The second game I tried worked well, but it was a platformer and only used the one stick and buttons. The trackpads feel great, but they are hard to use in the case of FPS games. I tried one, and it didn’t feel very good to move the camera with a trackpad. Apparently you can push on the trackpad and swing the controller in various ways to help with the camera control, but I didn’t really figure that out until watching a video later on. People rave about the controller being great for any game, but I feel like it’s best saved for slower paced games or more simplistic ones. Those that require twin sticks will definitely require some practice, but I want to put in that practice because I made the investment. We’ll see how that develops over time.

My final verdict? It’s worth the sale price. It feels and looks great. Most games that you would traditionally think about using a controller for (fighting, shmup, beat-em-ups, side-scrollers, and platformers) are going to benefit. Those that use twin-stick camera and movement controls might irritate you at first, but I think once you get past the learning curve it can be great. I’d buy it if you dislike Xbox controllers and want something built for the PC.