State of the Game: Let’s Call Them RDA’s

It’s been a minute since I pulled out a round up post, so I thought I’d do that this fine holiday. The last time I checked in I was finishing up Destiny and Resident Evil VII, and it’s been quite some time since I wrote those games off to move onto something new. My recent posting history has been fairly balanced between pieces on individual games, the Humble Monthly write ups, and my MTG series, but I still manage to play other games and not really talk about them. Not long ago, I posted a poll to see which “time intensive” game I’d play next. I have so many, and there were several other options not presented, but these were ones that had been in my library for a while but not completed:

As you can see, The Witcher 3 took the top spot in the poll. I was cool with this, because it’s been a game I’ve been wanting to give a proper try. Those of you who participated in the poll are probably wondering why I haven’t mentioned playing it yet, so I thought this was a good time to explain. I bought the game on my PS4 because it happened to be on sale with the expansions. I figured I’d want to be able to get the full experience, so it was a no-brainer purchase. So many people raved about what a great game it is, but despite a couple tries at it, I just don’t concur. It seems interesting enough, it runs well enough, but it just feels so wonky. I don’t like the combat, I don’t like Gwent, I really don’t like anything that I saw. I honestly believed that Fallout 4 was the better open world RPG that year, and I still feel that way a couple of years later. So I uninstalled and tried not to think about the wasted money. I feel like I’m going to have a much better time with either FFXV or ME3, both of which I want to dive into soon. I haven’t put aside the time to devote to either just yet, having dipped my toes into each and liking what I saw. They just control so much better than the Witcher. This isn’t the first time a shitty control scheme turned me off of a series. I’m hoping that Red Dead Redemption 2 fixes the ailment.

So what have I been playing? I’m still doing my rounds with a multitude of lobby based games, including SMITE, Paladins, Battle Islands Commanders, Minion Masters and Clash Royale — the latter 3 being part of an emerging genre I’m going to start calling RDAs, or “Real-Time Duel Arenas.” You can go ahead and spread that around. I’ve also played a bit of a game that was given out for free during Humble Bundle’s Spring Sale called Dungeons II which I have rather enjoyed. Lastly, I’ve picked up a couple more free to play games on the console to play with my best friend, as PS4 is our only way to play and he’s on a tight budget these days, so free to play is the way to go. Those titles are Marvel Heroes Omega and Skyforge — two games I’ve mentioned here on the blog before, but I was playing them on PC, and solo. Which is probably why I never got all that far. Still, I have found that I enjoy them and they feel great on the console!

SMITE has been more of the same, though I’m not playing it as regularly the past couple of weeks due to spreading my time around elsewhere. I’m nearing 60 Gods mastered and have just been plugging away at quests when I get them. It’s starting to get to the point that I don’t crave playing it as much as I used to, and that’s what happened with League of Legends a couple of months before I started up with SMITE (which has been over a year now, by the way). I’ll keep it around and play it often enough but less often than before. Paladins has been keeping my interest and breaking up the monotony of having only one game to play with your buddy. SMITE is great, but playing the same game day in and day out (on the days you do get together) gets old. I think we’ve retired Awesomenauts too, but Paladins has seen steady play.

RDA’s have started to become a thing, and I’ve covered them here with increasing frequency. I’m sure just like with MOBAs before them there will be a lot of copies and a lack of innovation for a time until the few remain and another new sub-genre emerges. Still, I have been becoming more invested in this style of game, mainly because of the dueling nature of it. In MOBAs or other team-based games you have to worry about yourself, but also try to work with your team to completed objectives. In these dueling games, you only have to worry about the opponent you are facing. Bite sized rounds also means more time to play multiples, and though some rely on time-locks to keep you from playing non-stop you can find those that don’t have these limitations. Obviously I started with Clash Royale, which I think just might be the originators of the concept (correct me if I’m wrong), so let’s check in there first:

I’ve finally gotten over the hump and have solidified my place in Arena 9. Like other choke points before it, I was teetering on the verge of staying in Arena 9 and dropping back down to Arena 8. I kept tweaking my decks trying new strategies and listening to what guides and others had to say, which ended up hurting me for a while. Finally, I picked my style of deck and put something together that I can say works pretty well most of the time. Well enough that I got over that hump and am currently sitting at my highest ever trophy total. I still don’t have all of the cards yet, as new ones keep being added in, and the meta shifts quite a bit between the Arenas. This is what my deck is looking like at this point:

I like the “Hog Cycling” style of deck, where the majority of the spells are cheap and your main win condition is using Hog Riders often. I was trying to avoid using E-barbs because people tend to complain about them pretty loudly, but they are a good form of defense and tend to help with counter-pushing. I just recently added in the Log as I finally pulled one from a chest, and am currently working on leveling my Dart Goblin to level 7 so that I can use it to replace the archers, as I think for the elixir cost it will actually benefit the deck. I know trading out Arrows for the Log did. I’m not getting 3 crown wins every time with this deck, but it has been winning pretty consistently, even against some of the hard to counter Golem and Royal Giant decks out there.

In Minion Masters, I have settled on this deck, and this Master. I haven’t been playing it super regularly, but when I do I’ve enjoyed it. The Early Access is plugging away and keeps being enhanced. I’m still not as committed to this because it’s not in full release, but I look forward to that day. Not having to upgrade cards and not having a time limit on rounds makes this game play differently and I enjoy the nuance. Wonder how far they will go with things before release?

Dungeons II is a modern version of Dungeon Keeper. It plays nearly identically, save for the little intro that played more like a traditional RTS (perhaps other bits of the game will as well) but the first couple of levels felt so similar to Dungeon Keeper, but in the best way possible. If you enjoyed that game, you’ll enjoy this one. Hope you got your free copy! There isn’t much else to say there. Here’s pictures instead:

I also picked up a copy of the newly released game Killers & Thieves, which is from the same company as The Banner Saga. Not sure if I mentioned it before, but I did back The Banner Saga 3 on Kickstarter a few months back, as I own and have completed the first two games and really enjoyed them. It basically just got me a pre-order copy of the game. Anyway, K&T is made by one of the developers from Stoic, who was coding this game as a side project and almost completely alone. It’s got that great hand-drawn art style, some interesting ideas behind it, but as many people will mention in the reviews, there are some basic settings and tutorials that are not there yet (but are supposed to be patched in soon). Turns out that the reviews are right, and though I don’t mind a bit of a learning curve, I didn’t get to far into the game without feeling like I’d rather wait for it to be patched a time or two before I get further. At the end of the day, it’s a Thieves Guild management sim, and it seems to do that fairly well. The heist bits were entertaining, but a bit frustrating. I honestly think it will benefit from some patches, and I’m hopefully that it turns out well, but at this point I wouldn’t outright recommend it.

Lastly, I picked up both Marvel Heroes Omega (the newest rebranding of the popular MMO-lite from Gazillion) and Skyforge for PS4, as I was looking for something new to play with my friend. He’s not terrible at the games that we already play, but sometimes the competitive nature of those games get on our nerves. There are times when it’s nice to play some co-op too, so I wanted some titles we could check out together, and because I was already familiar with these it seemed like a good idea. MHO just went into open beta so anyone with a PS4 can jump in right now. Founder’s packs are still available and usually come with a hero or heroes and skins. They aren’t too over priced, and you do get enough in-game currency to open up at least one character from the get-go. Apparently it’s not too much of a grind to open up others, but otherwise it’s the same exact game you already know. Apparently couch co-op is also available, so that’s pretty cool. It runs well and the controls are intuitive. I think we’ll be putting some time into it.

Skyforge hasn’t been played as much. We were trying to get through the tutorial bits today so that we could finally group up, but it takes some time and he’s not exactly an experienced MMO player, so I’m sure the systems seem a bit complex to him. Once we do get a chance to play I think we might have a good time with it too. They both feel oddly more at home on console, just like SMITE and Paladins (for me, that is).

I think that’s it for this round, nearly 2k words later. Adios.

State of the Game: Housekeeping Edition

Recently I’ve been doing some housekeeping when it comes to the backlog. As you well know, I have a problem. That problem is being sensitive to sales and bundles; having a subscription to both Playstation Plus and Humble Bundle, and being a frequent shopper when deals are presented. I’m seriously a walking Darth Kermit Meme.

That inner monologue goes something like:

Me: “You shouldn’t buy that game,  you don’t have time to play it.”
Also Me: “But it’s been on your wishlist for ages! You’ll make time! Plus it’s only $10 bucks and  you get all of the DLC!”
Me: “Damn me, you always know how to spot a great deal! I’m in!”

And so it goes.

Because I have this habit, I tend to play games a while after they are new. Occasionally I’ll spill for a full priced game, and in most cases that’s a good thing, but sometimes it’s a bummer. Other times you get a game for a great deal and it sucks. These are all things that have happened recently. Isn’t going to stop me from buying more games I don’t have time for. Me is right, I’ll make time eventually. The thing is, games aren’t making the cut as often as they used to. I’ve honestly bought more games in the past 5 or so years than for the remaining 30 years of my lifetime, and yet I play less of them to completion. It seems I have become more picky, and my time more valuable. As such, some games have been marked as completed, or as completed as I’m going to get them, and other games have been marked for deletion (in some cases I’ll card farm them and then delete). Some games I desperately wanted to like turned out to be not so great. And in some cases the games were simply there to add to the collection, not necessarily for immediate use. I do this from time to time, then kick myself for not playing the damn things. Regardless, let’s move on to the games discussion, shall we?

Mobile: 

I’ve been playing Clash Royale daily. It’s my go to game when I’m not at home. This makes sense because it’s a mobile game, but I do have other titles installed on my phone. A big one coming up is Super Mario Run, which was previously an iOS exclusive. That looks like it will be fun. I’m still playing Fire Emblem Heroes as well, but I typically only play that one when I’m stationary for a while. Clash is something I can run on my breaks at work and when I’m hanging outside of the house. Progress has slowed due to the fact that I’m level 10 and getting to the upper eschelons takes a while, along with being stuck in Arena 8 for quite some time now. I know my deck works, and I’ve tweaked it here and there to make it work even better, but it seems that I’ve hit a wall, and will continue to beat my head against that wall until some of my cards are levelled up. It seems to me that I only lose when someone has a card I don’t (of which there is only a handful at this point) or they have similar cards of a higher level. I know several members of my clan are in the highest arena and have far more trophies than I, so it’s doable, but I’m not there yet. Also, I deleted Tiny Tower from my phone. It was becoming more of a chore than fun.

Console:

During a recent sale I picked up a copy of a few games on PS4. Winkings is a arcade style game in the vein of Joust, but with far more creatures on screen at once. It’s got local co-op that I have yet to try (but will soon), and feels like a fun little time waster. Nothing amazing, but if you enjoy running around and killing stuff with a variety of weapons with a viking themed character, you might enjoy it too. Plus members can get it right now for like $3. Another game that was on sale was Q-bert Rebooted, which is one of those classic titles everyone should have in their library. Not only did it come with a rebooted version of the game, but the original is included as well, and boy is it a tough game. I was interested in picking this one up as I bought a bundle of other classic arcade games including Pac-Man, Galaga and Dig-Dug a few months back, and I enjoy having old collections of games. I have a version of Tetris and of course my Sega collection on Playstation consoles as well. It’s fun for me to go back and play some of these old games once in a while, and it’s great to have on hand to introduce people to some classic titles when the opportunity arises.

Lastly, the closed beta for Paladins, Hi-Rez Studio’s latest multiplayer free-to-play title went live on PS4. I had access to the beta on PC as well, but just like SMITE, I figured I would be more attracted to the game on console. It’s a team shooter similar to Overwatch or Battleborn, but has enough there to differentiate it from the others. I’m a big fan of SMITE on the console and still play that regularly, but I’m hoping that this one picks up steam too. The console SMITE population is excellent, but so far it seems that there might not be as many people playing Paladins. It was a buy in, but with that you instant access along with some perks. I’m sure the population will level out once it’s out of beta and anyone can join in. I liked being in on the SMITE beta and watching the game take shape on the console, so being in on this game from the start should be fun as well.

Housekeeping wise, this list of games are mostly ones that are those that aren’t going to be completed, so they don’t really take up backlog space. I’ve called it quits with Destiny. I had fun making my way through most of the game, completing The Taken King and leveling to 40. But I’m just not interested in the Light grind. With talk of Destiny 2 around the corner, and other games like Mass Effect Andromeda coming out soon, I know I’d rather spend my time elsewhere. I’ll do the mad dash light grinding before Destiny 2 releases, if the rumors about some of your progress transferring over are true.

PC:

I’ve more random tidbits on the PC side of things. I’ve mentioned recently playing Shadow Warrior 2. Within the last couple of days there was a 2nd free DLC added to the game, and this one adds a slew of new content. Talk about DLC done right! I have made about 30% progress through the main story, and plan to try and knock this one out soon. That is if they don’t flood me with DLCs! I’ve also toyed around with the games I mentioned in a recent post called New and Noteworthy. Along with those newer additions, I’ve also dipped my toes into some other games that came with bundles or were otherwise purchased but never mentioned. One game that popped up in my discovery queue was called Disgaea PC. It’s a PC port of a Playstation 2 JRPG. I remember seeing the title in the past but hadn’t played it, and it turned out they ported the sequel to the game as well so I picked them both up. I know of at least two more titles in the series as well, so perhaps those will come down the pipeline. The game looks like a Final Fantasy Tactics style game, but centers around the prince of the underworld rather than a typical hero type. The combat is sort of wonky, but that’s to be expected from an old console title that is just now being ported to PC. I relish these sorts of experiences; being able to take a trip into the past to experience something you missed.

Sometimes, games that you really wanted to love just don’t do it for you. Last month’s Humble Monthly provided a copy of Total War: Warhammer, and I thought I would love the game. I gave it a test run, found it alright, and then plunked down some cash to get all of the DLC. After playing it a bit more, I felt that I didn’t really enjoy the combat, the strategy, or really any facet of the game. Just putting a Warhammer skin on something doesn’t mean you’re going to automatically love the game, and that’s a shame. A painful lesson. Speaking of Warhammer, Vermintide dropped a new free DLC that adds lore page drops to the game. Having neglected to check out any of the DLC since the Last Stand game mode was added, I decided to do just that the other night. 2 new areas were added to the game, both with 3 maps each. I tried finding players to play with, but ended up running around with dumb NPCs and not getting far in any of them. The new areas look cool, but it’s really just more of the same. I’d love to run through it with some friends, had I enough to fill up a party. A shame that the population has died out so quickly, as it was a very promising title.

Lastly, I finally got around to booting up the Skyrim Special Edition. Every time I looked at it, I just couldn’t justify the 100s of hours I would put into another playthrough when I have so many other RPGs that I want to play through for the first time. But one day I had the itch, and I wanted to play it though I wanted to also play around with some mods, as I have only played the vanilla version of the game. I did some research, and though it appears that you can just install mods via the client itself, I went ahead and installed two programs that were highly recommended: the Nexus Mod Manager and LOOT. The former is a one-click install tool for mods for the game. The latter allows you to sort the booting order of mods in case of issues arising. I ended up installing 20+ mods and it ran fairly well the first time. There was a laughable bug during the opening scene, but eventually things were working great. I didn’t get far enough into the game to really see all the mods have to offer, but again, didn’t want to put too much time into it. I intend to revisit soon.

Housekeeping wise, I have put some of the above titles on farm status. They will be uninstalled afterwards. Others are works in progress, but progress nonetheless. Until next time, happy gaming.

State of the Game: Progress Report

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I had a few different games I wanted to talk about today, but I don’t think I have a full post’s worth of thoughts to write down on each, so instead we’re back with another State of the Game round up. It’s been a little while, but I should be able to fill this out pretty well. So what games are we talking about this time? Resident Evil 7, SMITE, Clash Royale and Destiny are on the menu. Let’s get started shall we?

Resident Evil 7

I mentioned getting started with RE7 and gave my initial impressions in a recent post, and I have played the game a little while longer since then. When we left off, I had just killed my girlfriend who was clearly not herself, but who then appeared to be herself again during the killing blow. She disappeared after I received a phone call, but it didn’t take long for her to show up again. I knew something was coming because Resident Evil games don’t give you a shit ton of ammo and healing supplies unless there’s a boss fight up ahead, and sure enough my lover appeared once again. This time she managed to cut my hand off, before I eventually let her have a ton of bullets to the face. She appeared dead, but then someone new showed up. I was welcomed to the family, and then attempted my escape. Unfortunately, my game time was cut short that day, but I do plan to get some more time in this week so I’m sure I’ll have more to share before I’m done. From what I’ve read, the game is only 10-12 hours long, so it shouldn’t take long to beat this one and get back to my backlog.

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Destiny

Speaking of my backlog, the one game I’ve been focused on for the past couple of months is Destiny, and I’m nearly level 40. I’ve nearly completed The Taken King storyline. I know there’s more to do in Rise of Iron, and I also know that there are raids and/or more difficult Strikes that I can go back and do. I also know there’s PvP and likely more end game content once I’m 40, but I’m still on the fence about doing the Light grind or about leveling another character. I have a boost, so it’s really only one other I have to level, but I’m thinking that once I’ve completed the storylines I’ll probably put it down for a while. There are too many other games on my list that I want to complete, and though I’ve written off some titles after a short amount of time, there are games I truly enjoy that are just collecting dust. At least I can say I completed the game, the main story, what have you. I won’t feel as guilty and will have at least gotten my money’s worth.

SMITE

I’m still playing Smite several times a week. After completing The Odyssey, there was a new Celtic event added to the game, as a new God from a new Pantheon was added and I guess that’s a big deal. I didn’t really care for the new God, but I did enjoy the event, and I got a skin for her as a result (plus a few chests). At this point I have 41 mastered Gods and I have officially hit level 30. I still need to start playing conquest and play a few ranked games, but I’m nearing completion of the Platinum trophy, and that’s part of why I’ve continued to play as long as I have. That and it’s the only game I play with a couple of my friends so it gives us something to do and time to chat.

Clash Royale

Clash has become a daily thing. The clan gets a chest every few days and we have managed to churn out the crowns and get the full reward each time. I’ve grown my deck considerably, and think I only need 10-20 cards to have them all. Leveling them up is a different story. I have 3 legendaries, but can’t seem to get extra copies of them. I have even more underpowered epics and rares, but things are progressing each day. I’ve made it to Arena 8 and am account level 9, so I guess you can say that I’ve moved up, but I’m starting to rise and fall a few hundred crowns day in and day out. It’s rather frustrating, especially knowing I’ve now spent some money on the game and still don’t have some of the best cards, while others might have lucked out and earned those cards for free. Ah well, it is the nature of the game. It’s still fun, and a great way to kill a few minutes relatively anywhere you go.

Lastly, I downloaded the new games from my Humble Monthly subscription. As usual, there were some extra copies of games I already own, some games I had zero interest in, and that’s about it. I did pay early for next month though, as Total War: Warhammer was the early unlock, and that’s a game I’ve wanted for a while but was waiting to go on sale. $12 for it is a great deal, and it’s not really all that old just yet. I have yet to play any of these new games but I will check them out and be back with another mini-impressions post on that. Playstation Plus games released today as well, and though I know I’ll probably play Little Big Planet 3, the others weren’t as exciting. I also picked up the Alien Isolation collection during the mid-week madness sale ($12 for the whole shebang isn’t bad — and a deal I couldn’t refuse), and Disgaea PC 1 & 2 in a bundle. It’s an old series that came out during the PS2 days but is similar to FF Tactics, so it sounded up my alley.

The backlog grows, and I can’t make it stop.

State of the Game: A New Year Edition

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It’s been a bit since I talked much about gaming, so I thought another round up post was in order to share what I’ve been up to. We’re looking at the usual suspects here, although I did make a purchase over the holidays that inspired me to finally give a game a chance that I’ve had in my library for almost a year now, but hadn’t really played much. Playing this game has been a two-fold endeavor, in that it’s a pseudo MMO, but it’s also something that can be struck from the backlog once I’ve played my share of it. You all know by now that I have no real love of MMOs anymore, basically writing them off but dipping my toes here and there. The most recent toe-dipping was with World of Warcraft, where the Legion hype managed to suck me in, but I didn’t play for more than a couple of months before writing the game off again. There’s still hope for Crowfall, and supposedly the beta pledges will be able to play the game finally this year, so that’s something, though I don’t know how well that will keep me occupied considering the game isn’t done. I’m still in the guild that was started up about a year ago for Crowfall, but I have been less than active as of late just because I’ve spent less time at the computer than I had earlier in the year.

So the game that I’m playing currently is Destiny. I received a PSN giftcard for Christmas, and decided to use it to buy the Rise of Iron expansion. Previously I had purchased The Taken King, and I mostly did so because I had several friends playing the game at that point in time. I had a bit of a falling out with one of those friends, and a couple others had refused to buy the expansion saying that it cost too much money. Hence, my play time with the game screeched to a halt despite the fact that I could have been playing it solo this whole time (not to mention knowing several bloggers and others on Twitter who play that I could have taken up arms with). Having spent more money on the game, and knowing that a Destiny 2 is in the works, I figured now was the time to really give it a fair shot. I’m glad that I did.

I must say that Destiny is one hell of a game. It’s not a “true” MMO in the traditional sense, but it has plenty of elements that make it feel MMO-like. It’s really more of a lobby type game, but there are plenty of open-world areas and you’ll see other players running around, sometimes joining forces with them while doing a strike mission. It’s also one of the best looking games I’ve played on my PS4. No, I haven’t and don’t intend on upgrading to the PS4 Pro version of the system because I suspect in the next couple of years we’ll see a new Playstation altogether, and I’ve only had mine for a year so spending the money to upgrade didn’t really make sense. Also, it’s not necessary, as the upgrade isn’t really all that impressive. My system works just fine as is, and most of the games I’ve played for it still look great, even if the architecture of the platform is lacking compared to my gaming PC.

To this point I’ve leveled a Hunter to 11, and have been burning through the storyline at a rapid clip. I do have a boost to 40 from buying the expansion, but I figured it was best to go through the game from start to finish first, and then perhaps boost one of the other classes so I don’t have to level through everything again when the time comes. I have a Warlock that is level 8 from my first romp with the game as well, but I’m unsure if I’ll boost that character or if I’ll boost a Titan. Time will tell, but so far I’m enjoying the Hunter very much. I have yet to dip my toes into any of the PvP matches, but I look forward to seeing all the game has to offer. Something about Shooters always pulls me in more so than traditional MMOs, so this has been a great fit, despite the fact that I didn’t think it would grab me like it has.

Otherwise we’re looking at the usual suspects. I’ve played SMITE nearly daily for months now. I’ve mastered over 30 Gods, and I’m nearly level 30 account level with would max me out and allow me to play in the ranked queues. I still have a handful of Gods that I prefer playing, and I still feel like I’m one of the better players in each match that I complete. You can see some evidence of that over on my YouTube channel where I’ve shared some dominating matches. Going forward I want to hit that max account level, try out ranked and continue mastering gods. Oh, and I finished up all of the Odyssey quests, and that was a fun distraction.

On the mobile front, I’m still playing Clash Royale. I joined Syncaine’s clan, Supreme Cream! and have been contributing as I can. There are various aspects of the game that are simply not available without a clan, so it’s been nice to have that. We trade cards back and forth and you can also play in friendly battles. Tournaments are also a thing, but I’m not quite high enough account level to participate. I’ve hit level 7, but 8 is required. The main issue that I’m having at this point is not having the best cards available, as most are earned semi-randomly. I’ve been running my head into the wall against players who have had better luck upgrading their decks, but eventually that should even out and I’ll be back to climbing. I’m in arena 6 currently, but there are a few more to go that require gaining rating. I’ll get there.

Lastly, I’m still building up my establishment in Tiny Tower. Nearing 80 floors and have over 150 bitizens housed. It’s really just maintenance mode at this point, with a little bit of min/maxing regarding the optimal placement of bitizens in their jobs. Still a fun little time waster, but not nearly as engaging as CR.

I was gifted a few games for Christmas, and I tried those out over my break. Some were pretty cool, others were only so-so. I’ll try to share more about those at a later date. But for now, I’m going to finish off this work day so I can get home to play more Destiny!

Minion Masters vs. Clash Royale

This month’s Humble Monthly bundle was met with mixed results. Looking at the titles on offer, I already owned a copy of Dragon’s Dogma (for PS3, though this is a copy of the recent PC port) and Mordheim. The other indie games packaged in the bundle looked pretty lackluster as well, but one game stood out to be something I was potentially interested in.

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The subtext should be a little clue, apparently this title comes from the makers of Forced, which was a quaint little action-RPG from a few years back. There was a sequel of sorts, and now Minion Masters, which is more of an arena duel, but there are layers of depth there — think easy to learn, hard to master. The game is currently in early access, and is likely going to be a free to play title. You can buy premium access now that provides some freebies and in-game currency. That was included in the Humble Monthly package, so I could start off the game with a little leg up, which is appreciated.

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This is the playing field. Essentially you get a Master, a deck of cards that make up your minions, and can customize your side of the arena. I’m sure there will be other modes of customization or “fluff” to spend money on, but it seems that the cards are all available by winning games. You get currencies periodically, but it seems that the in-game currency is useable for most cards, whereas some of the other paid for currencies are used for the fluff. You can pay to speed up your deckbuilding, or you can just play the game — typical free to play model. Leveling up provides some of the basic minions, and also provides periodic power cells that you can open to spin for various boosts — be it monetary or cards.

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The cash shop seems reasonably priced, but as of right now it doesn’t feel like there’s a need to pay for the currency. I’d rather just play the game to level up and earn more cards. There are single player trials that help you get a feel for the game, but really it’s just placing minions when you have the mana to place them, and picking a master who’s perks suit your playstyle. I spent most of my time playing with the archer fellow, who through xp gain (which is gained by controlling the bridges on the top/bottom of the arena) gains perks that allow him to shoot arrows all the way across the level. Each master has different pros and cons and different perks that can be pretty helpful. Cards come in a large variety of minion types and costs. It’s pretty fast paced and most rounds last 5 minutes or less.

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Playing against players provides you a rank. Starting with wood, you’ll soon move up to the stone tier. That’s where I left off as I finished up my session, but I look forward to returning to the game as it develops! Somewhere along the line I read that someone compared this game to the mobile game Clash Royale, made by Supercell, the creators of Clash of Clans (I’m sure you’ve all heard of those games by now). Out of curiosity I thought I’d check out that mobile game to see how they compare.

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It’s true, the two games are very similar. Clash is set up vertically rather than horizontally, and you don’t really get to pick a different master in this game. So the perks and abilities provided by a master don’t apply, though your king/castle level over time, gaining strength to defend themselves along with HP. Also, in Clash there are two towers that defend each bridge, along with your main castle, whereas in Minion Masters there are just the masters in their castle, though there are cards that are buildings and can be placed, so slight difference. Otherwise, the two games are basically the same, so having the option to play a game I rather enjoy while on the go is a nice bonus.

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As you can see, the objective gameplay is still very much the same. Units change, but the goal is the same. One major difference is the fact that cards upgrade over time in Clash Royale. As you complete matches and get daily bonus chests, you’ll get copies of cards you already own. They start at level 1, and to advance levels you meld the cards together. So to gain level 2 with a card, you’ll need 3 total. For level 3, you’ll need 4 more, and so on.

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Overall both games compare and contrast in different ways. I enjoy both of them and I would recommend you give the other a shot if you have played one, or just try out either. It’s a fun little real time strategy experience, with some deckbuilding on the side. Plus games don’t take long, so you won’t be out much time if you don’t enjoy it. Personally, I plan to put more time into both.