Pre-Season 4

There are so many changes coming down the pipe-line for League of Legends that I don’t feel I can adequately go over all of it in a single post. There is a wealth of information over at the official site, and here is a video roundup of the most important bits we know so far:

I really like the focus on helping out Supports. Playing support competitively is something that is easy to understand but difficult to master. I played the majority of my ranked games as a support, and I know how thankless of a job it really is. If your marksman feeds, you are to blame. If no one else buys a ward, you are to blame for lack of vision. Add in the fact that you get no farm, are under-leveled and get less gold for assists than kills, and you’ll see why people aren’t clamoring to be the support. Riot has seen this pattern develop, and are working to fix it. The main part of that fix is coming with a new item slot specifically designed for trinkets, all of which are free and perform different functions all pertaining to vision. Paid upgrades are available for these items later in the game, but it amounts to less gold that is typically spent on wards throughout a game, so now vision is finally everyone’s responsibility!

Changes to the mastery tree and runes are expected each season, as the balance is always tweaked. Information on runes hasn’t been released yet, but the new mastery trees appear to be similar, but with some new tweaks. Adding to the support love, there are masteries that give extra GP5, gold for being in the vicinity of kills (minions included!) and gold for poking enemy champs. It appears getting items will be much easier to do as the support without having to have as much lane dominance.

I am very much looking forward to the changes that are coming. I will be touching back on these changes as they develop.